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Electric Alchemy [W.I.P]

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Electric Alchemy [W.I.P] Empty Electric Alchemy [W.I.P]

Post by Railgun Mon Mar 23, 2015 4:24 am

Electric Alchemy [W.I.P] 2rmFrfE
Alchemy Name: Electric Alchemy
Dependent or Independent:
Dependent/Independent: It is can be used Independently for Case as he is a seer of the truth but otherwise it needs to be used through an item with its transmutation circle on it such as a glove, boot, sword etc., Case though has the transmutation circle engraved on the inside of his automail hands in the area of his palms so it can't be seen unless taken apart.
Description: Electric Alchemy works very similar to Flame Alchemy though people who haven't studied it wouldn't be able to tell this. Usually upon activating the transmutation circle (lets just say this time its on a pair of gloves) when he snaps his fingers he creates sparks and he uses alchemy to manipulate the other elements to then manipulate the amount of electrons and protons in the elements that make up the air swapping one for the other creating an imbalance causing electricity to form in the same way how lightning is created, when tiny positively charged sparks reach up in response to negatively charges in the air or clouds forming lightning the only form of natural electricity and energy in one of its purest forms, but in this case the reaction is completely controlled by the user allowing them to make explosions or blasts of electricity of both negative and positive charges.
Case being a truth seer can use it without the use of its transmutation circle but actually has it engraved on the inside plate of palms of his hands of his automail arms so those he fights can't see the transmutation circle keeping the alchemy his father developed a secret from prying eyes, he often uses it in combat to electrify is strikes made with his automail charging it up along with firing projectile bolts at targets. From being raised in Xing he was able to learn the basics of Alkahestry and use them to improve his father's alchemy upon successfully adding the use of chi into the alchemy.
Strengths:
- The power of this alchemy is amplified to the point it is doubled in a moist atmosphere as water is a conductor of electricity. This can be seen everyday as static shocks have been recorded to be stronger on rainy days or during time after it has rained. (E.g. A rainy day, cold climates covered in ice and snow.). However in a normal land lock city/village climate the alchemy receives no amplification in power.
- This form of alchemy is extremely hard to defend against depending on the transmutation that is preformed. Metal provides little to no defense to this alchemy as it conducts electricity and will act as a lightning rod leading right to the person preforming a metal based transmutation..
- This alchemy doesn't require a psychical element it be used such as an alchemist that specializes in stone or metal transmutations would need the earth, stone, rust, steel and etc. to preform their alchemy. This alchemy can work just from the elements that make up the air.


Weakness:
- The strength of the Alchemy is halved in climates that are dry as electricity doesn't travel well in air with very little moisture in it. (E.g. The dessert/dessert villages.) However in a normal land lock city/village climate the alchemy receives no amplification in power.
- This element of this alchemy is unable to produce blots that could damage any stone object that doesn't have trances of metal in it, as it would act like a ground wire in a plug.
- This element of this alchemy is able to have its trajectory altered and even repelled/deflected by magnetic waves for magnets of equal in power to the tier of transformation that it being use.
- The element produced by this alchemy can be completely negated by rubber of any tier but rubber of a lower tier in comparison to the transformation being used will melt after being struck due to the heat of the element.


Abilities:

Tier 1:

Tier 2:

Tier 3:

Tier 4:

Tier 5:
Railgun
Railgun

Posts : 15
Join date : 2015-03-18
Age : 27
Location : I don't stay in one place for long...but I do like to lurk around Central

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